Bitefight.jp - Game Rules
§1 Accounts
I Account-Sharing
Account-sharing is not allowed. The account must be played by one individual only.
II Multi-Accounting
Every player is entitled for a single account at a time per BiteFight
Server. multiple accounts of the same individual will be blocked.
Accounts for the sole purpose of increasing victim count and booty/gold
also fall under this regulation. If several users are accessing the
game using the same network IP (e.g. School, company, group house etc),
the respective players are required to prove they are individuals, if
doubted.
Special care should be taken to ensure no more common account settings
are being used, when the IP already is identical to multiple accounts.
An identical IP alone is not a common reason to be blocked. Attacking
the same targets together with a player on same IP can result in a ban
as well as an attack on a player having the same IP as the attacker.
III Account Exchange
Any given account is related to the person to which the fixed
eMail-adress belongs to. If users exchange accounts without the
assistance of a game operator, no complaints or requests will be
processed unless these originate from the fixed mail addresses with in
the given accounts. Also there will be no backups or account rescues
when the account exchange takes place without a game operator.
Game operators can not only exchange two accounts easily, they can ensure security (from fraud).
§2 Bug-Using
Exploiting errors, misbehaviors or bugs in the programming of BiteFight
and usage of such to one's own advantage - so called bug-using - is not
allowed. Every player is required to report found bugs immediately.
Exploiting bugs to gain advantage in the game-play may be blocked from
1 day to indefinite time depending on the severity of the exploitation
of a bug. The same applies to a player refusing to report a found bug.
Adding special characters to character names can be punished as
bug-using as it can be judged as an attempt to evade scans / attacks.
Usual Consequence:
§3 Interference With Game Technology
Installations and methods that cause excessive internet traffic to the
server or can be used to impair normal gameplay should be omitted. In
particular, automatic or semi-automatic scripts capable of interacting
with the game database or issuing game commands, are prohibited and
usage or installation of such result in an immediate and permanent ban
form the entire game.
We reserve the right to claim damage in the amount of the caused damage plus coverage for administrative expenses.
§4 Extortion
Extortions and threats that relate to a players "real life" (physical,
as compared to "virtual live" on the net) can cause limited or
unlimited blockage of the respective account the threats or extortions
were sent. Such blockage would also cover access to the BiteFight Forum.
§5 Bashing
I Definition/Restriction
More than 5 attacks on a single player in one day (24 hours) are
defined as bashing and thus not allowed. Usual Consequence: 7-day ban
Notice: read the Bashing and Flaming thread before reporting anyone who bashes or flames.
II Special Cases
In-game actions such as repeated attacks to an extend where the
attacked player is unable to play the game and build up can be punished
whereas the decision is made by the game operator.
Usual Consequence: 1-2 day ban
§6 Withdraw
Actions done by a game operator responsible for a given BiteFight
Server can only be reversed by another game operator if the game admin
agrees.
§7 Refund
1. If a player faces disadvantages caused by programming errors or
other misbehaviors or errors by the BiteFight team, he is not generally
entitled for any refunding or resurrection of the accounts state before
the occurrence of the disadvantage (e.g. backup).
2. Should a player try to circumvent a decision or its implications
issued by a game operator by contacting another game operator about the
same matter, the player maybe excluded from further game play
(Exception: Intervention by contacting the superior super game
operator).
§8 Exclusion From The Game
Any breach of these rules may lead to blocking the account or exclusion
from the game. Depending on the severity of the offending action the
punishment can be extended to all BiteFight servers and possibly
further service provided by BightFight such as the official OGame forum
or the related IRC channels. Members of the BiteFight team agree to
fully present the offending action according to the best of their
knowledge and their beliefs.
§9 General Operating Conditions
Players which can't agree to the general operating conditions of
BightFight due to their nationality, age or other reasons, are
presented with the standard operating conditions using the internal
interpretations of the rules as an addition. This way no legal binding
of the player to the general operating conditions is established,
however an equal position for all players is attained regarding the
judgment of issues. The game is japanese and the language is japanese as
well. If a player recieves a non-english ingame message and complains
about it the person who sent the message might get banned.
§10 Change to Game Rules
Game rules will generally not change, but due to changes ingame as the
game develops, the BiteFight team reserves the right to change the game
rules as needed.